Sanctuary Build & DPS Simulator

Configure skill trees, calibrate critical chance and vulnerability multipliers, and simulate real-time damage rotations against dungeon bosses.

Echo of Hatred 100%
Status: Normal 0 Hits
Sustained DPS
0
Peak: 0
💾 Export Build File (.JSON)
Ready. Click "Run 10s Combat Trial" or adjust skill ranks to benchmark rotation output.
Average Hit
0
Critical Hit Rate
0%
Damage from Vulnerable
0%
Total Damage Dealt
0

Rotation Damage Composition

Core Ability 65%
Ultimate / Mastery 25%
Basic Generator / Bleed 10%

The Arithmetic of 30 Years of ARPG Combat

From the original 1996 Tristram cathedral dungeon to modern open-world ARPGs, high-level theorycrafting hinges on separate damage calculation buckets. Additive affixes are lumped together before being multiplied by discrete terms:

Final Hit = Base Weapon × Skill Rank Scaling × (1 + Additive Affixes) × Crit Multiplier × Vulnerable (1.20) × (1 - Target DR)

Balancing your build across multiple independent multipliers produces orders of magnitude higher sustained DPS than stacking a single stat pool.

Frequently Asked Questions

Why is Vulnerable uptime so critical?

Vulnerability is historically applied as an independent multiplicative bucket rather than an additive pool. A 60% uptime effectively boosts total rotation output by an authentic 12% across long raid encounters.

How does skill point allocation scale?

Rank 1 unlocks the core mechanics and baseline weapon damage ratio. Subsequent ranks (up to Rank 5 or gear-buffed Rank 7) provide diminishing relative returns per point, encouraging efficient allocation into synergies and passives once key thresholds are satisfied.

Can I export this configuration into my build planners?

Yes. The "Export Build File" button bundles all skill ranks, weapon affixes, target resistance settings, and simulated DPS metrics into a validated JSON manifest.

Enjoy this tool? Build your own with Super