Sanctuary Build & DPS Simulator
Configure skill trees, calibrate critical chance and vulnerability multipliers, and simulate real-time damage rotations against dungeon bosses.
Rotation Damage Composition
The Arithmetic of 30 Years of ARPG Combat
From the original 1996 Tristram cathedral dungeon to modern open-world ARPGs, high-level theorycrafting hinges on separate damage calculation buckets. Additive affixes are lumped together before being multiplied by discrete terms:
Balancing your build across multiple independent multipliers produces orders of magnitude higher sustained DPS than stacking a single stat pool.
Frequently Asked Questions
Why is Vulnerable uptime so critical?
Vulnerability is historically applied as an independent multiplicative bucket rather than an additive pool. A 60% uptime effectively boosts total rotation output by an authentic 12% across long raid encounters.
How does skill point allocation scale?
Rank 1 unlocks the core mechanics and baseline weapon damage ratio. Subsequent ranks (up to Rank 5 or gear-buffed Rank 7) provide diminishing relative returns per point, encouraging efficient allocation into synergies and passives once key thresholds are satisfied.
Can I export this configuration into my build planners?
Yes. The "Export Build File" button bundles all skill ranks, weapon affixes, target resistance settings, and simulated DPS metrics into a validated JSON manifest.