5-MAN ROTATION BUILDER 5/5 Active

Select five names in a counterfactual player pool. This is not a current roster; choices do not change the numerical formulas.

DISCUSSION PROMPTS (NOT QUOTATIONS)
Independent prompts; no interview verified:
How would a chosen pace assumption change the arithmetic?
What evidence would establish a lineup’s actual spacing or rim pressure?
ILLUSTRATIVE DEFAULT COURT Static Illustration
AS
SS
DA
DC
ASSUMED JA USAGE PERCENTAGE 31.5%
ASSUMED PACE (POSS/48) 102.1
ASSUMED TRANSITION SHARE 26.4%
Static diagram of the default names; it does not reposition selected players or measure spacing. The formulas use only the three sliders.
AUTHORED SCENARIO OUTPUTS Not Calibrated
Input Pace Echo 102.1 Chosen reference 99.4; not a measured without-Ja baseline
Authored ORtg Delta +4.6 Pts per 100 poss
Authored Win Units +7.2 Linear score; not season-win prediction
Authored AST/TO Value 2.41 No assists or turnovers observed
Authored Paint Value 54.8 Fixed arithmetic; not a nightly forecast
SIMULATION STATUS TELEMETRY
Authored scenario updated. Lineup choices do not affect these scores; no tactical fit is verified.

A lineup selection is not a lineup prediction

Why do different selected players produce the same output?

This exercise never uses the selected lineup, player usage labels or rim ratings in its equations. All five outputs depend only on three sliders. The court is a static default illustration, so the tool cannot establish spacing, chemistry or causal player impact.

No season, game, opponent, possession log, shot chart or training dataset is loaded. Player ratings and numerical baselines are chosen values. The counterfactual pool includes departed players; the court never updates with selection. Positive usage effects are linear throughout the range, with no high-usage penalty or defensive term.

Try a worked example

Reset gives usage 31.5%, pace 102.1 and transition 26.4%: ORtg delta 4.6, win units 7.2, AST/TO 2.41 and paint 54.8. Raise pace alone to 107.1: the pace offset is (107.1−102.1)×0.12=0.6, so ORtg delta becomes 5.2. Winunits use the rounded value: 7.2+(5.2−4.6)×1.5=8.1. Paint becomes54.8+(107.1−102.1)×0.4=56.8. Changing a selected name leaves all of these unchanged.

Verify transactions separately from this player pool

NBA reported Morant’s June 2026 Portland trade included Grant. Simons left Portland in July 2025. This retained scenario pool therefore must not be presented as a dated official roster or a feasible current five-man rotation; it exists to demonstrate selection behavior while preserving the original exercise. NBA: Morant Portland trade report, June 2026 Trail Blazers: Holiday transaction, July 2025

Define the unit before comparing values

NBA defines offensive rating as points per 100 possessions and pace as possessions per 48 minutes. Those units do not validate this tool’s constants. No points or possession counts are used to estimate the displayed ORtg change. The pace output simply repeats its input; the labeled 99.4 reference is not applied to the calculation. NBA Stats glossary

Follow the actual equation

ORtg delta is 4.6 + 0.15×(usage−31.5)+ 0.12×(pace−102.1)+ 0.08×(transition−26.4), rounded to one decimal. Winunits are 7.2+1.5×(rounded delta−4.6). AST/TO and paint values use other chosen linear slopes. This is not a Pythagorean win model and not a fitted forecast. More usage always increases the ORtg score here; there is no threshold at 35%.

Compare and preserve assumptions

The selector keeps five names and locks Morant. Clicking an inactive name replaces the first active non-Morant name; clicking an already selected name does not remove it. Keyboard Enter or Space also selects. JSON exports the selected names, slider inputs, authored outputs and scope disclosure. It does not export actual basketball observations, a tactical validation or a verified interview.

Sources and further reading
Super generates helpful tools and automates fact-checking across the internet proactively. If you enjoyed this tool, build your own with Super and share it with a friend.