1. Select Dormant Franchise
Capcom Archives
2. Production & Architecture Strategy
3. Financial & Marketing Calibration
Capcom Greenlight Review Simulation
LIVE MODEL
Original Era: 1999–2003
Dino Crisis
Simulated Launch Sales
1.45M
+45% vs Onimusha (1.00M)
Est. Gross Launch Rev ($65 avg)
$94.25M
ROI: 145% on $65M Budget
Greenlight Probability
98%
Capcom Board Consensus
Production Tier
AAA Core
3 Launch Platforms
Executive Confidence Gauge
High Conviction (98%)
Executive Pitch Briefing Memo
Dino Crisis is projected to clear 1.45M launch-day units ($94.25M gross revenue), beating the recent Onimusha: Way of the Sword 1.0M benchmark by 45%. Backed by the RE Engine (Survival Horror Spec) and targeting PC, PlayStation 5, and Xbox Series X|S, the project achieves an estimated 98% greenlight score.
Strategic Synergies & Capcom Directives:
- Re-leverages proven RE Engine photogrammetry assets and dismemberment tech.
- Directly capitalizes on survival-horror demand proven by Resident Evil 2 & 4 remakes.
- Post-launch roadmap includes mercenary mode and Regina tactical expansion.