The saved collision simulation scales initial particle speeds with square root of temperature divided by three hundred. At three hundred kelvin the scale is two point two. Raising temperature to six hundred kelvin multiplies this scale by square root of two, giving about three point one one. A twofold temperature change produces about a one point four one-fold speed scale, not a twofold increase. Both temperatures lie within the original slider range. The source uses arbitrary motion units, so these bars are simulation speed scales rather than measured molecular meters per second. Its catalytic acceleration display uses a separate approximation. With catalyst enabled it halves a fixed forty-five kilojoule barrier to twenty-two point five, then evaluates exponential of that difference divided by R T. At three hundred fifty kelvin the raw exponential ratio exceeds two thousand. The displayed factor is one plus one tenth that ratio, capped at three point two. The cap is a source display rule, not the full Arrhenius prediction. The saved product percentage counts particles marked Product and divides by the total particle count. Thirty products in a population of one hundred would show thirty percent. Sixty would show sixty percent. This is the simulation composition at observation time. The source calls it equilibrium product percentage, but the counter alone does not establish thermodynamic equilibrium. Completion rate likewise divides successful collision count by elapsed simulated time. Preserve the distinction between a running counter and an independently validated chemical constant.