Section 1: 120 BPM WarmupPHYSICALLY POSSIBLE (+840ms Apex Window)
Stage Progress Scrubber0.00s / 24.50s (Beat 1.0)
PRESET ROUTES:
⚖️ Feasibility Verdict
Verdict: Confirmed Physically Possible.
With zero badges, Small Mario can collect all 3 Big 10-Flower Coins and beat the rising lava with a +680ms final buffer if wall-kicks are triggered within 3 frames of beat blocks materializing.
Fastest Clear Time22.84s
Tightest Detour Margin+180ms
Sub-3F Wallkicks Req7 / 18
Max Stage BPM165 BPM
🪙 10-Flower Coin Detour Envelopes
Coin #1 (120 BPM) Low-wall rebound jump
+820ms Safe
Coin #2 (140 BPM) Blind left-alcove dip
+340ms Tight
Coin #3 (165 BPM) Final wall-kick zig-zag peak
+180ms Frame-Perfect
📋 Speedrun Micro-Inputs
Sec 1-2: Buffer jump on Beat 1. Early wall-kick on left cyan block.
Sec 8-10 (Coin 2): Full apex drift left; do not drop below y=320 before kickoff.