Hardwood Kinematics Stage

Use Mouse/Touch to drive guard, or tap action buttons
Min Cut Radius 2.1 ft Defender: 3.8 ft
Lateral Lean θ 42.8° Max grip margin
Separation Gap 4.6 ft Blow-by window open
Floater Apex Req 11.4 ft Block risk: 8%
LIVE ISOLATION: TOP OF KEY
DRIVES: 0 | BUCKETS: 0
Drive into the paint. Cross over to freeze defender's high hips!

The "Crimestopper" Physics: Why 5'6" Breaks High Hips

In 2010–2012 at Patterson High in East Baltimore, 5'6" Aquille Carr shut down city avenues on game nights. Defending an undersized guard is not just hard—it contradicts the physics of taller bodies.

1. Low Center of Mass ($h_{cm}$)

A 5'6" guard carries their center of mass at ~37 inches, whereas a 6'9" forward carries theirs above 46 inches. Lower COM means the torque required to tip or slip during extreme lateral leaning is drastically reduced.

R_{min} = \frac{v^2}{g \cdot \tan(\theta_{lean})}

2. Rotational Inertia ($I \propto m L^2$)

When an attacker changes direction sharply, the defender must rotate their pelvis and decelerate. Because moment of inertia scales quadratically with limb length ($L^2$), taller defenders suffer a mandatory 180–300ms pivot delay.

\tau_{hip} = I_{torso} \cdot \alpha_{rot}

3. Parabolic Floater Clearance

To avoid a 6'9" defender's 8'11" standing reach (plus 30" vertical jump contest), short guards master teardrop floaters released at 55°–62° launch angles, reaching a 12–14 ft apex before dropping true through the cylinder.

y(t) = v_{y0}t - \frac{1}{2}gt^2 > Reach_{def}
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