1. Pitch Configuration
SYSTEM PARAMETERS
$140M
42 mo
2. Studio Synergy & Feasibility Radar
CALCULATED MATRIXStudio Match Synergy
96%
Flawless mechanic-to-studio alignment
Production Feasibility
88%
Budget covers staff requirements
Crunch / Pipeline Risk
Low (22%)
42 months accommodates AI test cycles
Publisher Greenlight Score
A+ (94/100)
High commercial hook + cult demand
Projected Production Milestones & Headcount Allocation (360 Devs)
$3.33M / mo
3. Live Systemic Mechanic Simulator
NEMESIS HIERARCHY AIDirectly test how this studio's signature engine handles dynamic player encounters, enemy rank promotions, tactical adaptations, and persistent memory scars.
Active Hierarchy Targets: Click a rival to engage
Encounter Cycle: #1
Engage Selected Target: Krag the Unbroken
⚡ [SIMULATOR INITIALIZED] Nemesis hierarchy seeded. Monolith memory engine active. Respawn combat feel hooked.
Select an enforcer above and trigger an encounter event to simulate dynamic rank evolution and tactical adaptation.