IP Forensic v2.4

Game Clone Copyright & IP Infringement Analyzer

Grounded in Tetris legal jurisprudence & Polygon Investigation
Split Clone Inspector & Audiovisual Deconstructor
Presets:
Protected Archetype Tetris Holding Standard
Alleged Infringing Clone Xio Interactive 'Mino'
Interactive Doctrine Toggles (Toggle to evaluate legal exposure)
10×20 Matrix Dimensions
Unprotectable Rule / Scènes à Faire

Copying the exact 10-wide by 20-high playfield grid ratio.

Identical Piece Color Scheme
Protected Expression

Exact tetromino color mapping (I=Cyan, O=Yellow, T=Purple, S=Green, Z=Red, J=Blue, L=Orange).

Ghost Piece Shadow Drop
Trade Dress / Visual UI

Visual drop-shadow outline predicting exact resting spot.

Audio & Particle Mimicry
Audiovisual Work

Folk melody cadence, line-clear flash sweep, lock-down haptics.

Political / Parody Overlay
17 U.S.C. § 107 Affirmative Defense

Satirical reskin claiming transformative fair use defense (Polygon context).

Confusingly Similar Naming
Lanham Act § 43(a)

Names with 'Tris', 'Block-ris', or mimicking registered trade dress.

IP Risk Telemetry LANHAM / 17 USC
Substantial Similarity Index
88%
Severe Infringement Risk
Copyright Expression (Look & Feel) 90%
Trade Dress & Board Layout 85%
Trademark & Source Association 75%
Fair Use / Parody Insulation 10%
Landmark Game Clone Precedents & Statutory Tests
Tetris Holding, LLC v. Xio Interactive, Inc.
863 F. Supp. 2d 394 (D.N.J. 2012)

Xio developed 'Mino', admitting they intentionally cloned Tetris rules under the belief game rules are not copyrightable under 17 U.S.C. § 102(b).

Court Ruling: While pure abstract mechanics (falling blocks, clearing full rows) are unprotectable ideas, Xio copied the exact expressive elements: identical 10x20 grid dimensions, exact piece color assignments, ghost piece style, and board frame proportions. Merging idea and expression was rejected because infinite alternative expressions existed.
KEY TAKEAWAY: Discrete visual choices (color, piece aesthetics, board frames) form protected expression even if underlying mathematical rules are unprotectable.
The Tetris Company Response to Political Clones
Polygon Investigative Analysis (2025)

Unauthorized arcade deployment using Tetris audiovisual trade dress and block-stacking mechanics repurposed with controversial political slogans.

Legal Synthesis: The Tetris Company affirmed it strictly enforces its trademarks and copyright against unauthorized uses, emphasizing that slapping partisan satire onto an identical gameplay shell does not grant blanket Fair Use immunity when expressive audiovisual assets are copied without transformative gameplay purpose.
KEY TAKEAWAY: Parody defenses under Campbell v. Acuff-Rose fail when the clone targets external topics rather than commenting on the copyrighted game itself.
Spry Fox LLC v. Lolapps, Inc. (Triple Town)
W.D. Wash. (2012)

Lolapps cloned match-three game 'Triple Town' with 'Yeti Town', changing thematic skins from bears/bushes/trees to yetis/saplings/tents while replicating progression hierarchies.

Court Ruling: Motion to dismiss denied. The court applied the Extrinsic/Intrinsic test, holding that copying the exact narrative pacing, object hierarchy, and visual grid dynamics surpassed scènes à faire.
KEY TAKEAWAY: Superficial reskinning does not insulate a developer if object progression hierarchies and timing are cloned wholesale.
Atari, Inc. v. Amusement World, Inc. (Meteors)
547 F. Supp. 222 (D. Md. 1981)

Atari sued makers of 'Meteors' for copying Asteroids' spaceship shooting rocks in 2D zero-gravity vector space.

Court Ruling: No infringement found. Similarities (rock splits, ship rotation, saucer threats) were held to be scènes à faire—indispensable to the concept of space rock combat.
KEY TAKEAWAY: Elements inherently indispensable to a genre's functional premise cannot be monopolized under copyright.
Statutory IP Compliance Matrix & Developer Risk Engine