Tactical Simulator & Probability Engine Default Matchup
Projected Round-by-Round Momentum (1-12)
D3 Animated SimulationBout analysis generated. Click Export JSON or TXT to download the complete matchup profile.
Bout analysis generated. Click Export JSON or TXT to download the complete matchup profile.
Default entered hook sixty-five, pressure fifty-five and pace fifty-eight produce the first raw score one hundred twenty point six through assigned weighted terms. The second raw score is one hundred eight point seven. Bars share four pixels per raw point. These are model-authored coefficients, not measurements of fighters or validated predictive evidence. Saved bout and broadcaster claims are unverified. The code adds both raw scores and fifteen, yielding denominator two hundred forty-four point three. Dividing each raw score by that denominator and multiplying ninety-six yields rounded labels forty-seven point four and forty-two point seven. Bars use ten pixels per assigned percentage point. The remainder becomes nine point nine for draw. These labels are arithmetic outputs, not calibrated probabilities or wagering guidance. When entered pace is above seventy and round is greater than eight, the code sets fatigue to round times one point five, then subtracts twenty percent of it from momentum. At hypothetical pace eighty-two, round nine deducts two point seven and round twelve deducts three point six. Bars share one hundred forty pixels per deducted point. This imposed branch does not establish physiological fatigue. Full native JSON, original reset and responsive/footer checks preserve the source tool.