Fidelity Inspector: 2002 CRT vs 2026 4K Remaster
Dynamic Ray-Smog & 120 FPS
2002 Original (480p / 30FPS Lock / Composite CRT)
2026 Remaster (4K Native / 120FPS / HDR Ray-Traced Smog)
| Subsystem | Original (2002 GC/Xbox) | Remastered (Pipeworks Engine) |
|---|---|---|
| Netcode | Local Split-Screen Only | Pipeworks Rollback Netcode (0-frame drift) |
| Input Latency | 3-4 Frames Buffer Lag | Modernized 1-Frame Native Buffer |
| Resolution & Aspect | 4:3 Standard Def (480p) | 16:9 & 21:9 Ultrawide 4K / 120Hz |
| Audio Channels | Dolby Pro Logic II Stereo | Lossless 7.1 Spatial + Remastered Roars |
Kaiju Tactical Frame Data & Loadout Spec
Active Matchup:
Godzilla 2000 vs MechaGodzilla 2
Selected Archetype:
Balanced Brawler / Heat-Ray Master
Beam Startup / Velocity:
14 frames / 1850 u/s (High Priority)
Grapple Break Window:
6 frames (Modernized Buffer)
Stage Hazard Multiplier:
1.35x (Tokyo Bay Electric Grid)