VICE COUNTY PROTOCOL VI Fugitive Era

Fugitive Vitals Day 1 • 02:40 AM
Dirty Cash
$4,500
Clean Banked
$1,200
Heat Level
Fatigue Debuff
18%
Vehicle Storage Capacity
1 / 2 Slots Occupied
🏎️ Stored: Sabre Turbo (Hotwire)
Police Scanner Feed
[02:40] VCPD Dispatch: Quiet night in Ocean Drive. Units patrolling.
Vice County Radar & District Grid Click District Node to Relocate Base
📍 Active Base: Flamingo Motel (Vice Beach)
Motel Hideout Safehouse Lockup Garage
Historical Property Economy Matrix
Title / Era Safehouses Purchasable? Vehicle Garages Heat / Fatigue Impact
San Andreas (2004) 29 Safehouses Yes (Cash buys all) Attached Multi-Car Save anywhere, resets wanted stars
GTA IV (2008) 5 Story Lofts No (Story-unlocked) Street Parking Spots Sleep advances clock & saves
GTA V (2013) 1 per protagonist No (Story tied) 4-Car District Garages Fast sleep saves, character swap
VI Fugitive Concept Motels & Garages Story progression + rent Purchasable Lockups Fatigue debuffs aim/sprint, heat persists
District Safehouses & Garages 1 Active
Fugitive Lay-Low Checklist
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