Interactive Half-Court Shot Map
Drag shots to relocate • Click shot to toggle Make/MissScoring Efficiency Engine
Spatial Zone Performance
| Zone | FGM / FGA | FG% | PTS | eFG% |
|---|
| Zone | FGM / FGA | FG% | PTS | eFG% |
|---|
The source counts two-point makes at two and three-point makes at three. Hypothetical two makes inside the arc total four points; two beyond the arc total six. Bars share fifty pixels per point. Free throw makes are then added from saved baseline stats. Source game and season claims are not independently verified. Effective field-goal percentage divides makes plus half of three-point makes by attempts, times one hundred. Hypothetical five makes on ten attempts give fifty percent with no threes, or seventy-five percent if all five are threes. Bars share four pixels per percentage point. The extra weighting expresses three versus two points, not an actual extra made shot. True shooting uses two times attempts plus point four four times free throw attempts. Hypothetical ten field-goal attempts with zero and four free throw attempts give ten and eleven point seven six weighted attempts before doubling. Bars share twenty pixels per weighted attempt. Points divided by the doubled denominator and times one hundred give the displayed percentage. Actual complete JSON retains every spatial shot and block, with only generated ISO export metadata normalized. Native reset, responsive and first-footer checks preserve source behavior without validating real player records.