p5.js Ballistics Target
TTK & Headshot Breakpoint Engine
100% Headshots
Selected Ratio
0% Head (Body)
Optimal TTK (All HS)
320ms
5 shots
Simulated TTK
480ms
7 shots
Body TTK (0% HS)
480ms
7 shots
Headshot Damage
38.4
300 DPS
Headshot Reduction Breakpoint Matrix
| Headshots Landed | Body Shots Landed | Total Damage | Shots to Kill (STK) | Time to Kill (TTK) | STK Saving |
|---|
Representative Setup: Total HP 150, Base DMG 24, Multiplier 1.60x → Head DMG 38.4 | Optimal STK: 4 shots (240ms)