Fortnite Chapter Unreal Engine Telemetry

Kingdom Hearts Fortnite Switch Frame Rate & Performance Benchmarker

Switch 2 Docked Profile (60 FPS Target)
Console Hardware & Graphics Tegra vs T239 Profiler
85%
Switch 2 Ampere-RT core emulation for Kingdom Hearts Keyblade effects.
Quick Benchmark Presets
Real-Time Engine Telemetry 1224p DLSS Balanced
Smooth 60 FPS Target Achieved
Frame pacing standard deviation is within 0.8ms. Minimal stutter.
STABLE
Estimated FPS 58.4 Target: 60 FPS
Frame Time 17.1 ms 16.6 ms budget
GPU Load 74.2% 912 MHz clock
Battery / Power 14.8 W Docked AC Power
UNREAL ENGINE 5.4 FRAME PACER AVG 17.1ms | 99th %tile: 18.2ms
Frame Time Budget Breakdown (17.1 ms Total) 103% of 60fps Target
Game Thread (4.2ms)
Render Thread (4.8ms)
GPU Pipeline (8.1ms)
Profile Spec Nintendo Switch Nintendo Switch 2 Current Simulated Mode
Compute Power 0.39 TFLOPs FP32 ~3.1 TFLOPs FP32 (DLSS 3.5) T239 Custom Ampere (Docked)
Memory Bandwidth 25.6 GB/s LPDDR4 102.4 GB/s LPDDR5X 102.4 GB/s (12GB Unified)
Fortnite Engine Target UE 5.1 Mobile Renderer UE 5.4 Nanite + Lumen Native UE 5.4 DLSS 85% Target
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