Multi-Screen Broadcast Timeline & Conflict Engine

Prime Window: 7:00 PM – 10:30 PM ET
Simultaneous Clashes
4 Clashes
High overlap during MLB 9th & UFC Title
Max Concurrent Feeds
6 Games
Peak concurrency at 8:30 PM ET
Peak Excitement Index
96 / 100
Ranked CFB 4th Qtr + UFC 332 Title
Audio Switch Events
7 Switches
Recommended audio handoffs
Visual Feed Distribution (12:00 PM – 1:00 AM ET)
3 Feeds fighting for Screen 1
Optimized Watch Windows & Audio Priority Handoff
Dynamic Run of Show
All 14 slate fixtures mapped to 3 hardware screens. No dead air detected.
How does the Clash Detection & Audio Priority Algorithm work?
This optimizer solves the classic "GOATED Sports Day" overload problem (where MLB Division Series game 4s, ranked College Football rivalry games, UFC PPV main events, soccer rivalry matches, NHL regular season matchups, and NBA preseason all happen at once).

1. Leverage Scoring: Every fixture has an intrinsic baseline leverage score based on postseason stakes (MLB playoffs = 9.5), PPV title bouts (UFC main event = 9.8), ranked Top-25 college football showdowns (8.5 - 9.2), and international rivalries (USA v MEX = 8.8).
2. Crunch Time Multiplier: In the final 20% of game windows (4th quarter CFB, 8th/9th inning MLB, championship rounds UFC), leverage spikes by +40%.
3. Screen Distribution: Screen 1 is designated for the single highest leverage fixture at any given hour. Screens 2 and 3 carry the next highest priority games. When two games exceed 9.0 simultaneously, a conflict alert is flagged for fast channel-flipping or audio toggle.
Can I customize start times or add local games?
Yes. Tap + Add Game in the left panel to insert any additional game, specify start/end times in Eastern Time, assign leverage rating, and route it to your desired screen. All charts, concurrent feeds, and audio priority alerts update in real-time.
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