MLB Analytics Lab 1,000 PA Monte Carlo Simulation

MLB CONTROL VS. VARIANCE EXPLORER

"There's no point worrying about things you can't fix" — Quantifying Pitcher Skill vs. Environmental Luck

Presets:

Controllable Pitcher Skill Vectors

Process
26.0%
10% (Poor) 22% (Avg) 40% (Elite)
7.0%
3% (Elite) 8% (Avg) 15% (Poor)
38.0%
25% (Soft) 38% (Avg) 55% (Crushed)
6.5%
2% (Suppressed) 7% (Avg) 15% (High Risk)

Uncontrollable Environmental Noise

Luck / Context
.305
.240 (Unlucky for hitter / Lucky P) .300 (MLB Avg) .360 (High BABIP)
0 Runs
-20 (Poor Defense) 0 (Average) +20 (Gold Glove Defense)
1.02
0.85 (Pitcher Park) 1.00 (Neutral) 1.25 (Coors Field)

⚾ Ballpark Batted-Ball Trajectory Simulator

1,000 simulated batted balls mapped against outfield walls and defensive zones

Out 1B 2B 3B HR

📊 Process (Control) vs Outcome (Noise) Diagnostics

Variance Delta: +0.58 ERA
Process FIP
3.24
True pitching skill
Outcome ERA
3.82
Distorted by luck/def
Process xwOBA
.298
Expected contact wOBA
Outcome wOBA
.322
Actual allowed wOBA
Seasonal ERA vs. FIP Outcome Variance Density Curves 162-Game Regression Projection
💡 Regression-to-the-Mean Telemetry: Elite (Top 15%)

The pitcher demonstrates elite core skills (high K%, low barrel rate), but defensive gaps and an elevated BABIP (.305) inflated their ERA by +0.58. Over a full 162-game sample, expect strong positive regression toward their 3.24 FIP.

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