Multi-Agent Pursuit & Interception Dynamics
Matter.js v0.19.0
Preset: Surround
Preset: Obstacle Field
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STATUS:
ACTIVE PURSUIT
INTERCEPT TIME:
0.00s
DOMINANT STRATEGY:
PROPORTIONAL NAV
Pause
+ Barrier Mode
Clear Barriers
Simulating 3 Pursuers vs 1 Evader
Controls:
Click & drag the
Evader (Amber)
or use
WASD / Arrow Keys
to steer manually.
Pursuit Strategy
Pursuer Algorithm
Proportional Navigation (N=3.0)
Pure Pursuit (Direct Vector)
Voronoi Boundary Containment
Speed Ratio (V_p / V_e)
1.50
Visual Overlays
Apollonius Circles
Target Trajectories
Voronoi Mesh
Motion Trails
Real-Time Analytics
Intercept Point X/Y
412.5, 284.1
Est. Intercept Time
3.42s
Enclosing Area
14250.8px²
Min Evader Dist
142.3px
Agent Legend
Evader Target (E)
Pursuers P1, P2, P3 (Cyan)
Apollonius Intercept Boundary
Static Physics Obstacles
Simulation State Verification
Dominant Strategy
proportional_nav
Time to Intercept (s)
3.42
Enclosing Polygon Area
14250.8
Intercept Point
x: 412.5, y: 284.1
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