Night City Visual Calibration HDR & SHADER SUITE

CALIBRATION ENGINE ACTIVE [v2.4]
Live Optical Simulation Rainy Night Alley
SHADER RENDER: 60 FPS CyberHDR Cinematic PEAK: 1250 NITS
Visibility Score 92%
Shadow Detail High
Color Vibrancy Vivid Neon
Dynamic Range Distribution (Shadow / Mid / Specular) 38% / 48% / 14%
TUNING ADVICE & ANALYSIS

Raise gamma slightly to 1.15 and enable subtle bloom to preserve dark atmosphere without losing shadow detail.

Calibration & Shader Controls Real-time Sync
1.15
1.08
0.12
1.20
+0.10
ReShade HDR Tone Mapping Pass
Simulate wide-gamut dynamic range expansion
Wet Surface Specular Reflections
Asphalt puddles and neon light bounce simulation
Pro-tip for Reddit community: In Cyberpunk 2077 patch 2.1+, crushed shadows in alleyways are caused by low internal gamma combined with high monitor black levels. Raising gamma to 1.15 avoids crushing shadows into pitch-black while keeping deep contrast.
Generated Game Configuration File (UserSettings.ini & ReShade.ini)

      
Installation & Game Folders Guide PC / Steam / GOG

Step 1: Save the exported calibration config file into your game config directory:

%LOCALAPPDATA%\CD Projekt Red\Cyberpunk 2077\UserSettings.json

Step 2 (ReShade Users): Place the preset into <GameRoot>\bin\x64\dxgi.dll preset folder and select profile in the ReShade Home tab overlay.

Step 3 (Monitor Calibration): Ensure your monitor is set to Gamma 2.2 / sRGB with HDR peak white set to 800-1000 nits in Windows Display settings.

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