Battle State Configuration
Attacker (Entity P1)
Atk
SpA
Spe
Defender (Entity P2)
Def
SpD
Spe
Move & Environment Matrix
Execution Pipeline Architecture (DAG)
Diagnostic Trace Log & Formula Pipeline
Phase: Idle
Computed Damage Range:
0 - 0
Turn Execution Pipeline:
READY
Effective Speed Order:
P1 > P2