Magnets hold the chain together.
They add control and preserve combo continuity between aggressive stages.
Arrange magnets, fans, and panels into a testable Project P.I.T.T. chain. Score the flow, tune upgrades, and carry a run sheet into the Steam demo.
This fan-made planning model makes every assumption visible. It is a build notebook for the demo, not a claim about official Project P.I.T.T. physics or balance.
Run the line to calculate the current build.
Each stage contributes a distinct effect, so reordering and upgrades change the useful result instead of merely relabeling the input.
They add control and preserve combo continuity between aggressive stages.
Higher throughput raises instability. Pair a fan with a panel to recover control.
Panels increase control while reducing accumulated instability.
Every level changes the calculation and appears in the exported build sheet.
Magnet–fan, fan–panel, and panel–magnet sequences each earn a documented bonus.
Throughput is only one signal. A strong line keeps enough control to convert speed into delivered ducks while building a longer combo.
Fans raise the batch velocity. Too many without routing support increase instability and reduce delivery efficiency.
Magnets and panels keep the route coherent. Their levels counter the chaos introduced by high-output stages.
Distinct adjacent tools produce synergy links. Longer, varied chains produce the strongest score when the line remains stable.
The export captures every stage, level, score component, and next optimization move in a plain-text run sheet.