🐋 Whalefall Ecology Simulator

Leviathan Anatomical Exploration & Fieldwork Workbench (r/roguelikedev)
Sensory Controls Tick: 000
Lamp Glare (Sight Range) 3 tiles (Fuel: 82%)
Noise Level (Acoustic Radius) 4 tiles (Splash)
Fieldwork Workbench Sample Ready
TARGET TISSUE SUBSTANCE:
Unknown Blue Fibers
Bioluminescent tensile cords clinging to respiratory gill arches. Emits cold moist vapor.
Crafted Survival Flasks 0 Crafted
Oxygen Flask Derived from Blue Fibers. Replenishes breath & dampens lung spasms.
Bile Emulsion Neutralizes gastric acids & dissolves chitin prizers.
Hemolymph Coagulant Masks blood scent to halt lampfollower frenzy.
Colossal Anatomy: Respiratory System Creatures Active: 4
Cursor: Click grid to reposition Maridian explorer (@) Status: Cautious
c
Cattlefish: Grazes, flees from disturbance
s
Sift: Scavenges, tracks loud sounds
L
Lampfollower: Patrols, attracted by glare
X
Snapmouth: Anchored ambush predator
G
Gloam: Filter-feeder, blocks line of sight
P
Prizer: Mimics resource node; bites on touch
Emergent Ecology Telemetry Blood in Water: 0%
SIMULATED AGENTS IN PROXIMITY:
Sensory Event Log
You descend through the exterior wound into the leviathan's respiratory tracts.
Lampwick flares at intensity 3. The damp lung tissue vibrates.
A Sift turns its sensory whisker toward your footing noise.
WHALEFALL DESIGN SUMMARY:

Combat is deterministic and punishing; success stems from reading the ecology. Cranking the lamp burns fuel and draws predators, but illuminates tissues needed to craft survival flasks.