Studio Strategy Engine

Game Studio Divestment & Independence Strategy Simulator

Double Fine (Post-Xbox 2026) ★ Active
Post-divestment restructuring: hybrid co-publishing, high autonomy, retained IP.
LucasArts Spinoff (2000)
Pure startup survival: high risk, zero publisher advance, lean core team.
Kickstarter Wave (2012)
Crowdfunded revolution: community backed, episodic production split.
Xbox Acquisition (2019)
First-party safety: deep corporate funding, 0% IP retention, fixed autonomy.
Cash Runway
28 months
Sustainable for Full Dev Cycle
Creative Autonomy
92%
Editorial & Feature Control
Operating Model
Hybrid Crowdfund & Co-Publishing
Revenue & Risk Architecture
Risk Profile
Sustainable Independent
Stress-Tested Resilience
Studio Headcount
65 devs
$433k/mo Burn
Capital & Production Controls
Studio Headcount 65 devs
Annual Burn Rate $5.2M / yr
Bridge / Reserve Capital $4.0M
Co-Publishing Advance $6.5M
Crowdfund / Backer Target $3.0M
Desired IP Ownership 100%
Platform Exclusivity Lock 0 mos (Multiplatform)
Risk Stress Injectors
36-Month Capital Depletion & Revenue Projection ● Liquid Capital ● Burn Threshold ◆ Milestone Release
Executive Transition Assessment
Operating Model: Hybrid Crowdfund & Co-Publishing
Risk Classification: Sustainable Independent
Calculated Runway: 28 Months
Creative Autonomy: 92%
Retained Headcount: 65 Developers
Total Available Capital: $13.5M
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