Studio Runway & Live-Ops Pivot Allocator Survival Simulator

Evaluate live-ops DLC expansion revenue vs. sequel development delay under game industry headwinds
Scenarios:
Monthly Cash Burn
$412.2K
Loaded dev cost: $118.8k/yr
Net Studio Runway
26.1 Mo
+18.4 Mo via DLC injection
DLC Net Revenue
$4.41M
315,000 units sold (7.0% attach)
Survival Probability
88.2%
Sequel Delayed +6.5 Mo
Studio Cash Trajectory (36-Month Horizon)
Platform 30% cut & discount decay applied
Live-Ops Expansion Economics
DLC Production Time 8.0 Months
Launch Milestone Window Q3 (Month 8)
Gross Expansion Revenue $6,296,850
Platform Fee (30% Steam Cut) -$1,889,055
Base Game Lift (Back-catalog halo) +$540,000
Standalone Sequel Impact
Original Sequel Target 28.0 Months
Adjusted Sequel Completion 34.5 Months
Sequel Delivery Delay +6.5 Months
Default Bankruptcy Month (No DLC) Month 7.8
Studio Strategy Verdict Solvent to Sequel Launch
Studio Executive Memo Ready
Pivot yields $4.41M net cash, extending runway past sequel completion.
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