Games Industry Restructuring Telemetry

MindsEye Studio Closure & Layoff Impact Analyzer

Modeled on the Kotaku report covering the closure of the studio behind MindsEye following latest layoffs. Adjust studio headcount, average burn, cash reserves, and severance packages to calculate survivor runway and viability.

Scenarios:
Studio Parameters Build A Rocket Boy / MindsEye Studio
280 devs
Total studio staff across engineering, design, art & production
100% (Full Closure)
Share of team impacted by layoffs
$12.5M
Liquid cash on balance sheet before severance payout
$3,200k / mo
Total monthly studio burn including salaries, tools & office lease
3 months
Average severance & benefit continuation per laid-off dev
2 projects
Number of titles in concurrent production
Financial Runway & Survival Telemetry ● LIVE MODEL
Computed Runway
3.9 mo
Critical Runway
Post-Severance Cash
$4.1M
Reserve remaining
Total Severance Cost
$8.4M
Lump sum obligation
Total Layoffs
280
0 retained devs

Studio Closure Imminent / Liquidation Phase

Unviable without emergency publishing bailout or IP acquisition

Monthly Cash Balance & Burn Projection (Next 12 Months) D3 Dynamic Vector Render
Phase Metric Pre-Restructure Post-Severance Impact Variance / Delta
Source Grounding: Modeled following the Kotaku breaking report: "The Studio Behind MindsEye Is Closing Following Latest Layoffs" (@Kotaku) . Simulation formulas calculate total employee obligations at industry benchmark compensation (~$10,000/mo salary+benefits burden per developer), residual fixed lease/IP holding burn, and survivor runway.
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