A worksheet is not a purchase

A downloaded plan can help you decide what to build, but it does not change the game. Keep the distinction clear so an old budget does not become a misleading record of what you own.

LittleLives App Store screenshot
LittleLives app icon

Put it into practice

Record the balance you are modeling

Enter the virtual currency you currently intend to allocate. The browser cannot read the game, so a plan based on yesterday's balance may already be out of date.

Use the export as a proposal

The CSV contains planned items, quantities and costs. It is not a receipt, a game save or evidence that the purchases happened. Give it a name that reflects the room and planning version if you keep multiple designs.

Reconcile with actual play

After buying or placing furniture in LittleLives, check the real inventory and balance. Update the plan if you still want to use it for the next expansion. The worksheet cannot establish movement, interaction or the game's collision rules from prices alone.

A worked example

A 1,000-unit plan remains a proposal even after export. If other in-game spending reduces the balance to 600, re-evaluate the desired room before following the old list.

LittleLives virtual furniture budget and priority worksheet

A room plan can grow faster than the virtual currency available to build it. Enter your own in-game prices and quantities to see subtotals, cumulative spending and the point where the plan exceeds your budget. The worksheet does not purchase furniture or claim to know the game's current prices.

Use prices shown in your actual game. Item order reflects your priority choice, and the cumulative check includes every earlier row. Currency is virtual game currency, not real-money spending. The export is a separate planning document with no import into LittleLives.

Inputs are processed in this page. Nothing is submitted to the app or a business. Download a result to keep it; this page does not automatically save your work.

What to keep in mind

The web plan does not import into LittleLives and does not know the game's furniture prices, dimensions or collision rules. Grid units are your own planning scale; verify the arrangement in Build Mode.

Take the next step
with LittleLives.

LittleLives' listing describes a 3D life simulation with home building, furniture placement, needs, skills and careers. Players can guide a character directly or use its free-will behavior.

View LittleLives on the App Store

The current listing requires iOS 17.0 or later. Some features have additional device requirements. Check the listing and purchase screen for current availability and terms.